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Unstable Aesthetics:game Engines And The Strangeness Of Modding by Eddie Lohmeyer ISBN-13 : 9781501364907 ISBN-10 : 1501364901 Publisher : Bloomsbury (UK) Format : Hardback Pub Date : February 2021 Status : Not yet published Please contact our customer service 65-63536682 for latest stock status. Price: S$167.67 |
Sypnosis |
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Throughout the 1990s, artists experimented with game engine technologies to disrupt our habitual relationships to video games. They hacked, glitched, and dismantled popular first-person shooters such as Doom (1993) and Quake (1996) to engage players in new kinds of embodied activity. In Unstable Aesthetics: Game Engines and the Strangeness of Art Modding, Eddie Lohmeyer investigates historical episodes of art modding practices |
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Table of Contents _PR35S_5T4RT!: The Mechanisms of Art Modding ER40R 1: A (Scroll) Down Memory Lane: Non-Play and the Vitality of 8-bit Engines in Cory Arcangel’s Super Mario Bros. Mods ER40R 2: Slaying Machines: Embodied Mimesis in ArsDoom ER40R 3: “Perspective Engines” and the Strangeness of 3D Space in JODI’s Untitled Game ER40R 4: Generative Mods and the Violence of Sensation ER40R 5: Random Planets and Alien (Dis)orientations in WE BUILD WORLDS 1N5ER7_C0IN T0 C0N71NU3: Intractable Spaces Bibliography Index |
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